Portfolio Info

  • Category Game Development
  • Date 08 Jan, 2026
  • Project Requirements Design and ship a 2D casual puzzle title with satisfying mechanics, a long level ladder, and ad-ready monetization.
  • Budget $28,000.00
  • Project Duration 9 weeks

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2D Casual Puzzle Game

2D Casual Puzzle Game

A colorful 2D casual puzzle game with level progression, daily challenges, and lightweight live-ops events.

We produced a 2D casual puzzle game focused on short, satisfying sessions. Art, sound, and difficulty curve were tuned together so new players learn quickly and returning players always have a reason to come back.

Balancing difficulty was the core challenge. We used playtest data to reshape early levels and keep fail states fair without making the game feel trivial.

Project Tips

Here are the key features and highlights of this project that show the product scope and delivery focus.

  • Prototyped core puzzle loop in the first two weeks
  • Built 120+ hand-tuned levels
  • Added daily challenges without disrupting core play
  • Integrated rewarded ads without hurting session quality
  • Reached soft-launch retention targets before global release

Overview & Challenge

We produced a 2D casual puzzle game focused on short, satisfying sessions. Art, sound, and difficulty curve were tuned together so new players learn quickly and returning players always have a reason to come back.

Balancing difficulty was the core challenge. We used playtest data to reshape early levels and keep fail states fair without making the game feel trivial.